Fighter · Tank · Mana
Hecarim LoL
Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his...

Abilities
Passive, Warpath
Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.
Q, Rampage
Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
Cooldown: 4 / 4 / 4 / 4 / 4 seconds. Cost: 28 / 26 / 24 / 22 / 20 Mana.
W, Spirit of Dread
Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
Cooldown: 14 / 14 / 14 / 14 / 14 seconds. Cost: 50 / 55 / 60 / 65 / 70 Mana.
E, Devastating Charge
Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Cooldown: 20 / 19 / 18 / 17 / 16 seconds. Cost: 60 / 60 / 60 / 60 / 60 Mana.
R, Onslaught of Shadows
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
Cooldown: 140 / 120 / 100 seconds. Cost: 100 / 100 / 100 Mana.
Base stats
Level 1 value, then growth per level when Riot publishes one.
- Health
- 625 + 106
- Mana
- 280 + 40
- Armor
- 32 + 5.45
- Magic resist
- 32 + 2.05
- Attack damage
- 66
- Attack speed
- 0.67 + 2.5
- Move speed
- 345
- Attack range
- 175
- Health regen
- 7 + 0.75
- Mana regen
- 7 + 0.8
Six-item build
Default fighter six-item plan from the current Summoner's Rift shop. Swap the last slot for the resist you are actually losing to.
Plated Steelcaps1,200 g
Sundered Sky3,100 g
Black Cleaver3,000 g
Death's Dance3,300 g
Sterak's Gage3,200 g
Titanic Hydra3,300 g
Playing Hecarim
- Spirit of Dread restores Health when nearby enemies take damage, including damage dealt by allies. Cast this during a large fight to maximize Hecarim's survivability.
- Devastating Charge deals more damage based on the distance traveled. Try using Onslaught of Shadows or Summoner Spells such as Ghost or Flash to maximize this damage.
Playing against Hecarim
- Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage.
- Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights.