Marksman · Mana
Kindred LoL
Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his...

Patch 26.20 buff: Wolf's Frenzy deals 165% to monsters (was 150%). Mounting Dread slow lasts 1.5 seconds and no longer marks small monsters.
Abilities
Passive, Mark of the Kindred
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
Q, Dance of Arrows
Kindred tumbles and shoots up to three arrows at nearby targets.
Cooldown: 9 / 9 / 9 / 9 / 9 seconds. Cost: 35 / 35 / 35 / 35 / 35 Mana.
W, Wolf's Frenzy
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Cooldown: 18 / 17 / 16 / 15 / 14 seconds. Cost: 40 / 40 / 40 / 40 / 40 Mana.
E, Mounting Dread
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Cooldown: 14 / 12.5 / 11 / 9.5 / 8 seconds. Cost: 0 / 0 / 0 / 0 / 0 Mana.
R, Lamb's Respite
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
Cooldown: 160 / 140 / 120 seconds. Cost: 100 / 100 / 100 Mana.
Base stats
Level 1 value, then growth per level when Riot publishes one.
- Health
- 595 + 104
- Mana
- 300 + 35
- Armor
- 29 + 4.7
- Magic resist
- 33 + 1.1
- Attack damage
- 65
- Attack speed
- 0.63 + 3.5
- Move speed
- 325
- Attack range
- 500
- Health regen
- 7 + 0.55
- Mana regen
- 7 + 0.4
Six-item build
Patch 26.20 raised Wolf's Frenzy monster damage to 165% and stretched the E slow to 1.5 seconds. Kraken still matches the mark skirmish.
Berserker's Greaves1,100 g
Kraken Slayer3,000 g
Infinity Edge3,500 g
Lord Dominik's Regards3,300 g
Bloodthirster3,400 g
Mercurial Scimitar3,200 g
Playing Kindred
- Moving around between attacks while jungling will help you avoid damage and also generate more heals from Wolf's Frenzy.
- Pick which Hunts you want to pursue carefully; getting many of them is the key to success as the game goes on.
- Don't go in first to a large team fight. Wait for your teammates to initiate.
Playing against Kindred
- Kindred is fragile - turn the pressure up on her, and she will be forced to play cautiously.
- Clear the Hunts Wolf activates on jungle camps to slow down Kindred's damage output.
- When Kindred uses Lamb's Respite get inside, it stops all champions from dying.