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Fighter · Assassin · Energy

Lee Sin LoL

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland...

Lee Sin splash art

Abilities

Passive, Flurry

After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

  1. Q, Sonic Wave / Resonating Strike

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

    Cooldown: 10 / 9 / 8 / 7 / 6 seconds. Cost: 50 / 50 / 50 / 50 / 50 Energy.

  2. W, Safeguard / Iron Will

    Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.

    Cooldown: 7 / 7 / 7 / 7 / 7 seconds. Cost: 50 / 50 / 50 / 50 / 50 Energy.

  3. E, Tempest / Cripple

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.

    Cooldown: 8 / 8 / 8 / 8 / 8 seconds. Cost: 50 / 50 / 50 / 50 / 50 Energy.

  4. R, Dragon's Rage

    Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

    Cooldown: 110 / 85 / 60 seconds. Cost: 0 / 0 / 0 Energy.

Base stats

Level 1 value, then growth per level when Riot publishes one.

Health
645 + 108
Mana
200
Armor
36 + 4.5
Magic resist
32 + 2.05
Attack damage
66
Attack speed
0.65 + 3
Move speed
345
Attack range
125
Health regen
7.5 + 0.7
Mana regen
50

Six-item build

Eclipse first on a fighter clear. Cleaver second when two enemies are stacking armor. Mercs if the lane you camp has hard CC.

Edit this build

Playing Lee Sin

  • Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
  • Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
  • Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

Playing against Lee Sin

  • Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
  • Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
  • Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.

Related

Patch 26.20 notes · Tier list for this patch · Item catalog