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Support · Mage · Mana

Seraphine LoL

Born in Piltover to Zaunite parents, Seraphine can hear the souls of others, the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She...

Seraphine splash art

Abilities

Passive, Stage Presence

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

  1. Q, High Note

    Seraphine deals damage in an area.

    Cooldown: 8 / 7.5 / 7 / 6.5 / 6 seconds. Cost: 60 / 70 / 80 / 90 / 100 Mana.

  2. W, Surround Sound

    Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.

    Cooldown: 22 / 22 / 22 / 22 / 22 seconds. Cost: 70 / 75 / 80 / 85 / 90 Mana.

  3. E, Beat Drop

    Seraphine deals damage and impairs the movement of enemies in a line.

    Cooldown: 11 / 11 / 11 / 11 / 11 seconds. Cost: 60 / 60 / 60 / 60 / 60 Mana.

  4. R, Encore

    Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

    Cooldown: 160 / 140 / 120 seconds. Cost: 100 / 100 / 100 Mana.

Base stats

Level 1 value, then growth per level when Riot publishes one.

Health
570 + 95
Mana
360 + 40
Armor
26 + 4.2
Magic resist
30 + 1.3
Attack damage
50
Attack speed
0.67 + 2
Move speed
330
Attack range
525
Health regen
6.5 + 0.6
Mana regen
11.5 + 0.95

Six-item build

Default support six-item plan from the current Summoner's Rift shop. Swap the last slot for the resist you are actually losing to.

Edit this build

Playing Seraphine

    Playing against Seraphine

      Related

      Patch 26.20 notes · Tier list for this patch · Item catalog